
Prerequisites: 55SP invested in skill tree, Mental Strength (5SP) Skill Mastery: (3SP) For 10 seconds your physical attack power is increased by 40%. Skill Description: For 10 seconds your physical attack power is increased drastically. This skill is a prerequisite for the Rune Slayer passive skill Power Seal. Info: Since most of Magic Knight's regular attacks are still physical, this skill is quite important for him.

Prerequisites: 60SP invested in skill tree Skill Mastery: (5SP) Focuses 5% of your magic power to also increase your physical power.

Skill Description: Focuses some of your magic power to also increase your physical power. It encourages the use of your magical combos, making them deal even more damage. Info: Another general skill for Magic Knights. Prerequisites: 55SP invested in skill tree Skill Mastery: (5SP) Increases the damage of your fireballs by 25%. Skill Description: Increases the damage of your fireballs. This skill is a prerequisite for Magic Attack Advanced Buff. It will increase the damage of your fireballs, and magic skills as well. Info: An important passive for all Magic Knights. Skill Mastery: (5SP) Increases your base magic attack power by 150. Skill Description: Increases your base magic attack power. Info: Mainly for PvP, this skill allows you to start a combo after you're knocked down by an enemy if they are standing above you. Prerequisites: 45SP invested in skill tree Skill Mastery: (5SP) Pressing the X button when you are knocked down has a 100% chance to counterattack enemies without knocking them down. Skill Description: Pressing the X button when you are knocked down has a chance to counterattack enemies without knocking them down. Just like his dash combo, the aerial combo releases a fireball with high magic damage which is strong against opponents with high physical defense. It is also good for trapping an enemy to start a combo, since it has a bit of stun lock after it hits.
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His aerial combo is good for sniping from a range, or fighting against flying monsters. Generally, it isn't used as often as his other two new combos. This combo's main use is disperse or group enemies together. Being able to use magic attacks now allows Elsword to become a more balanced character, specializing in both Melee and Ranged attacks. He absorbed some magical powers through a ritual, and became a Magic Knight. Elsword decides to become one in order to cover up this weakness. He decides to go to Echo for help, who told him the only way to cover up this weakness was to become a Magic Knight. The Magic Knight is uniquely suited to control large mobs.ĭuring his travels, Elsword found out that he was very vulnerable to magical type attacks. This gives the otherwise close quarter fighter a few ranged attacks that can be combined to make the hot headed Elsword an incendiary opponent. He has a flaming fist that throws fireballs to both distract and destroy. The Magic Knight is a swordsman with magical abilities. Elsword First Job: Magic Knight Specialty
